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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| BackButton (const char *, bool) | |
| virtual void | init (const JMapInfoIter &) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| virtual void | appear () |
| virtual void | control () |
| void | disappear () |
| bool | isHidden () const |
Public Member Functions inherited from LayoutActor | |
| LayoutActor (const char *, bool) | |
| virtual void | movement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | kill () |
| void | initNerve (const Nerve *) |
| void | setNerve (const Nerve *) const |
| bool | isNerve (const Nerve *) const |
| s32 | getNerveStep () const |
| const TVec2f | getTrans () const |
| void | setTrans (const TVec2f &) |
| LayoutManager * | getLayoutManager () const |
| void | initLayoutManager (const char *, u32) |
| void | initLayoutManagerNoConvertFilename (const char *, u32) |
| void | initLayoutManagerWithTextBoxBufferLength (const char *, u32, u32) |
| void | initEffectKeeper (int, const char *, const EffectSystem *) |
| void | updateSpine () |
| void | initPointingTarget (int) |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | initAfterPlacement () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Public Attributes | |
| ButtonPaneController * | mController |
| u8 | _24 |
| u8 | _25 |
Public Attributes inherited from LayoutActor | |
| LayoutManager * | mManager |
| Spine * | mSpine |
| PaneEffectKeeper * | mPaneEffectKeeper |
| StarPointerLayoutTargetKeeper * | mStarPointerTargetKeeper |
| LayoutActorFlag | mFlags |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 7 of file BackButton.hpp.
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virtual |
Intializes the NameObj and can set various settings and construct necessary classes.
| rIter | A reference to the JMapInfoIter that supplies BCSV information. |
Reimplemented from NameObj.
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virtual |
Reimplemented from LayoutActor.
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virtual |
Reimplemented from LayoutActor.
| ButtonPaneController* BackButton::mController |
Definition at line 19 of file BackButton.hpp.
| u8 BackButton::_24 |
Definition at line 20 of file BackButton.hpp.
| u8 BackButton::_25 |
Definition at line 21 of file BackButton.hpp.