3#include "Game/Screen/LayoutActor.hpp"
4#include "Game/Screen/CountUpPaneRumbler.hpp"
5#include "Game/Screen/CounterLayoutAppearer.hpp"
13 virtual void appear();
14 virtual void control();
34namespace NrvCoinCounter {
35 NERVE(CoinCounterNrvHide);
36 NERVE(CoinCounterNrvAppear);
37 NERVE(CoinCounterNrvWait);
38 NERVE(CoinCounterNrvDisappear);
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.