SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Screen
CountUpPaneRumbler.hpp
1
#pragma once
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#include "Game/Screen/LayoutActor.hpp"
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#include "Game/Util.hpp"
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class
CountUpPaneRumbler
{
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public
:
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CountUpPaneRumbler
(
LayoutActor
*,
const
char
*);
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void
update();
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void
start();
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void
reset();
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bool
isRumbling()
const
;
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void
connectPane(
LayoutActor
*,
const
char
*);
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RumbleCalculatorCosMultLinear
* mRumbleCalculator;
// _0
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TVec2f mFollowPos;
// _4
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};
CountUpPaneRumbler
Definition
CountUpPaneRumbler.hpp:6
LayoutActor
Definition
LayoutActor.hpp:13
RumbleCalculatorCosMultLinear
Definition
RumbleCalculator.hpp:24
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