SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
DemoStartRequestHolder.cpp
1#include "Game/Demo/DemoStartRequestHolder.hpp"
2
3#ifdef NON_MATCHING
4// reg scheduling issues, 0x40 / 0x9C are likely a part of FixedRingRuffer ctor
5DemoStartRequestHolder::DemoStartRequestHolder() : _40(0), _84(&_44, &_44), _9C(0), _94(&_44, &_44) {
6 _9C = 0;
7 _A0 = new NameObj("代理人");
8
9 s32 idx = 0;
10
11 while (idx < 0x10) {
12 u32 cnt = _40;
13 mStartInfos[idx] = new DemoStartInfo();
14 idx++;
15 _40 = cnt + 1;
16 }
17}
18#endif
The most basic form of an object.
Definition NameObj.hpp:11