SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Demo
DemoStartRequestHolder.cpp
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#include "Game/Demo/DemoStartRequestHolder.hpp"
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#ifdef NON_MATCHING
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// reg scheduling issues, 0x40 / 0x9C are likely a part of FixedRingRuffer ctor
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DemoStartRequestHolder::DemoStartRequestHolder() : _40(0), _84(&_44, &_44), _9C(0), _94(&_44, &_44) {
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_9C = 0;
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_A0 =
new
NameObj
(
"代理人"
);
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s32 idx = 0;
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while
(idx < 0x10) {
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u32 cnt = _40;
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mStartInfos[idx] =
new
DemoStartInfo
();
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idx++;
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_40 = cnt + 1;
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}
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}
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#endif
DemoStartInfo
Definition
DemoStartRequestHolder.hpp:6
NameObj
The most basic form of an object.
Definition
NameObj.hpp:11
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1.10.0