SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
include
Game
Player
GroupChecker.hpp
1
#pragma once
2
3
#include "Game/NameObj/NameObj.hpp"
4
#include "Game/Util.hpp"
5
6
class
GroupChecker
:
public
NameObj
{
7
public
:
8
GroupChecker
(
const
char
*, u32);
9
10
virtual
~GroupChecker
();
11
virtual
void
initAfterPlacement();
12
13
void
add(
const
NameObj
*);
14
15
HashSortTable
*mHashTable;
// _C
16
};
17
18
class
GroupCheckManager
:
public
NameObj
{
19
public
:
20
GroupCheckManager
(
const
char
*);
21
22
virtual
~GroupCheckManager
();
23
24
void
add(
const
NameObj
*, s32);
25
bool
isExist(
const
NameObj
*, s32);
26
27
GroupChecker
*mShellSearchGroup;
// _C
28
GroupChecker
*mSpinningBoxSearchGroup;
// _10
29
u32 _14;
30
};
GroupCheckManager
Definition
GroupChecker.hpp:18
GroupChecker
Definition
GroupChecker.hpp:6
HashSortTable
Definition
HashUtil.hpp:5
NameObj
The most basic form of an object.
Definition
NameObj.hpp:11
Generated by
1.10.0