SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Player
MarioWall.hpp
1
#pragma once
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#include "Game/Player/MarioState.hpp"
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class
MarioActor
;
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class
MarioWall
:
public
MarioState
{
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public
:
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MarioWall
(
MarioActor
*);
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u32 _14;
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u32 _18;
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u8 _1C;
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u8 _1D;
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u8 _1E;
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f32 _20;
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TVec3f _24;
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TVec3f _30;
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};
MarioActor
Definition
MarioActor.hpp:24
MarioState
Definition
MarioState.hpp:5
MarioWall
Definition
MarioWall.hpp:7
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