SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
LiveActor
ShadowSurfaceDrawer.hpp
1
#pragma once
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#include "Game/LiveActor/ShadowDrawer.hpp"
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class
ShadowSurfaceDrawInit
:
public
NameObj
{
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public
:
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ShadowSurfaceDrawInit
(
const
char
*);
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virtual
~ShadowSurfaceDrawInit
();
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void
initDraw();
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};
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class
ShadowSurfaceDrawer
:
public
ShadowDrawer
{
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public
:
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ShadowSurfaceDrawer
(
const
char
*);
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virtual
~ShadowSurfaceDrawer
();
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};
NameObj
The most basic form of an object.
Definition
NameObj.hpp:11
ShadowDrawer
Definition
ShadowDrawer.hpp:7
ShadowSurfaceDrawInit
Definition
ShadowSurfaceDrawer.hpp:5
ShadowSurfaceDrawer
Definition
ShadowSurfaceDrawer.hpp:14
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1.10.0