SMG-Decomp
A decompilation of Super Mario Galaxy 1
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SurfRayTutorial.hpp
1#pragma once
2
3#include "Game/System/NerveExecutor.hpp"
4#include "Game/LiveActor/LiveActor.hpp"
5#include "Game/Screen/SurfingGuidance.hpp"
6
8
10public:
12
13 virtual ~SurfRayTutorial();
14
15 LiveActor* mHostActor; // _8
16 u8 _C;
17 TVec3f mAcceleration; // _10
18 TalkMessageCtrl* mControl; // _1C
19 SurfingGuidance* mGuidance; // _20
20 u32 _24;
21 u32 _28;
22 u32 _2C;
23};
The basis of a drawable actor that can contain states (see: Nerve)
Definition LiveActor.hpp:24