SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Private Member Functions | Private Attributes | List of all members
BigBubbleGoalArea Class Reference
Inheritance diagram for BigBubbleGoalArea:
AreaObj NameObj

Private Member Functions

 BigBubbleGoalArea (int, const char *)
 
virtual void init (const JMapInfoIter &)
 Intializes the NameObj and can set various settings and construct necessary classes.
 
virtual void movement ()
 
virtual void draw () const
 Draws the object. Does nothing until overridden.
 
virtual const char * getManagerName () const
 
void addBubble (BigBubble *)
 

Private Attributes

TVec3f mTranslation
 
f32 _48
 
f32 _4C
 
f32 _50
 

Additional Inherited Members

- Public Member Functions inherited from AreaObj
 AreaObj (int, const char *)
 
virtual bool isInVolume (const TVec3f &) const
 
void onSwitchA ()
 
void offSwitchA ()
 
bool isOnSwitchA () const
 
bool isOnSwitchB () const
 
bool isValidSwitchA () const
 
bool isValidSwitchB () const
 
void setFollowMtx (const TPos3f *)
 
TPos3f * getFollowMtx () const
 
void validate ()
 
void invalidate ()
 
bool isValid () const
 
void awake ()
 
void sleep ()
 
- Public Member Functions inherited from NameObj
 NameObj (const char *pName)
 Constructs a new NameObj instance.
 
virtual void initAfterPlacement ()
 
virtual void calcAnim ()
 
virtual void calcViewAndEntry ()
 
void initWithoutIter ()
 Initializes a NameObj without a JMapInfoIter instance.
 
void setName (const char *pName)
 Sets the NameObj's mName.
 
void executeMovement ()
 
void requestSuspend ()
 
void requestResume ()
 
void syncWithFlags ()
 
- Public Attributes inherited from AreaObj
AreaFormmForm
 
int mType
 
bool mValid
 
bool _15
 
bool mAwake
 
s32 mObjArg0
 
s32 mObjArg1
 
s32 mObjArg2
 
s32 mObjArg3
 
s32 mObjArg4
 
s32 mObjArg5
 
s32 mObjArg6
 
s32 mObjArg7
 
StageSwitchCtrlmSwitchCtrl
 
- Public Attributes inherited from NameObj
const char * mName
 A string to identify the NameObj.
 
volatile u16 mFlags
 Flags in relation to movement.
 
s16 mExecutorIdx
 The index into the NameObjExecuteInfo array.
 

Detailed Description

Definition at line 7 of file BigBubbleGoalArea.hpp.

Constructor & Destructor Documentation

◆ BigBubbleGoalArea()

BigBubbleGoalArea::BigBubbleGoalArea ( int type,
const char * pName )
private

Definition at line 6 of file BigBubbleGoalArea.cpp.

Member Function Documentation

◆ ~BigBubbleGoalArea()

BigBubbleGoalArea::~BigBubbleGoalArea ( )
privatevirtual

Definition at line 15 of file BigBubbleGoalArea.cpp.

◆ init()

void BigBubbleGoalArea::init ( const JMapInfoIter & rIter)
privatevirtual

Intializes the NameObj and can set various settings and construct necessary classes.

Parameters
rIterA reference to the JMapInfoIter that supplies BCSV information.

Reimplemented from AreaObj.

Definition at line 19 of file BigBubbleGoalArea.cpp.

◆ movement()

void BigBubbleGoalArea::movement ( )
privatevirtual

Reimplemented from NameObj.

Definition at line 27 of file BigBubbleGoalArea.cpp.

◆ draw()

void BigBubbleGoalArea::draw ( ) const
privatevirtual

Draws the object. Does nothing until overridden.

Reimplemented from NameObj.

Definition at line 48 of file BigBubbleGoalArea.cpp.

◆ getManagerName()

const char * BigBubbleGoalArea::getManagerName ( ) const
privatevirtual

Reimplemented from AreaObj.

Definition at line 64 of file BigBubbleGoalArea.cpp.

Member Data Documentation

◆ mTranslation

TVec3f BigBubbleGoalArea::mTranslation
private

Definition at line 19 of file BigBubbleGoalArea.hpp.

◆ _48

f32 BigBubbleGoalArea::_48
private

Definition at line 20 of file BigBubbleGoalArea.hpp.

◆ _4C

f32 BigBubbleGoalArea::_4C
private

Definition at line 21 of file BigBubbleGoalArea.hpp.

◆ _50

f32 BigBubbleGoalArea::_50
private

Definition at line 22 of file BigBubbleGoalArea.hpp.