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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for CoinHolder, including all inherited members.
| _C (defined in NameObjGroup) | NameObjGroup | |
| appearAll() (defined in LiveActorGroup) | LiveActorGroup | |
| appearCoin(const NameObj *, const TVec3f &, const TVec3f &, s32, s32, s32, f32) (defined in CoinHolder) | CoinHolder | |
| appearCoinCircle(const NameObj *, const TVec3f &, s32) (defined in CoinHolder) | CoinHolder | |
| appearCoinFix(const NameObj *, const TVec3f &, s32) (defined in CoinHolder) | CoinHolder | |
| appearCoinPop(const NameObj *, const TVec3f &, s32) (defined in CoinHolder) | CoinHolder | |
| appearCoinPopToDirection(const NameObj *, const TVec3f &, const TVec3f &, s32) (defined in CoinHolder) | CoinHolder | |
| appearCoinToVelocity(const NameObj *, const TVec3f &, const TVec3f &, s32) (defined in CoinHolder) | CoinHolder | |
| calcAnim() (defined in NameObj) | NameObj | virtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | virtual |
| CoinHolder(const char *) (defined in CoinHolder) | CoinHolder | |
| declare(const NameObj *, s32) (defined in CoinHolder) | CoinHolder | |
| draw() const | NameObj | virtual |
| executeMovement() (defined in NameObj) | NameObj | |
| findHostInfo(const NameObj *) const (defined in CoinHolder) | CoinHolder | |
| getActor(int) const (defined in LiveActorGroup) | LiveActorGroup | |
| getDeadActor() const (defined in LiveActorGroup) | LiveActorGroup | |
| getDeclareRemnantCoinCount(const NameObj *) const (defined in CoinHolder) | CoinHolder | |
| getLivingActorNum() const (defined in LiveActorGroup) | LiveActorGroup | |
| hopCoin(const NameObj *, const TVec3f &, const TVec3f &) (defined in CoinHolder) | CoinHolder | |
| init(const JMapInfoIter &) | CoinHolder | virtual |
| initAfterPlacement() (defined in NameObj) | NameObj | virtual |
| initObjArray(int) (defined in NameObjGroup) | NameObjGroup | |
| initWithoutIter() | NameObj | |
| killAll() (defined in LiveActorGroup) | LiveActorGroup | |
| LiveActorGroup(const char *, int) (defined in LiveActorGroup) | LiveActorGroup | |
| mExecutorIdx | NameObj | |
| mFlags | NameObj | |
| mHostInfoArr (defined in CoinHolder) | CoinHolder | |
| mHostInfoCount (defined in CoinHolder) | CoinHolder | |
| mName | NameObj | |
| mObjectCount (defined in NameObjGroup) | NameObjGroup | |
| mObjects (defined in NameObjGroup) | NameObjGroup | |
| movement() (defined in NameObj) | NameObj | virtual |
| NameObj(const char *pName) | NameObj | |
| NameObjGroup(const char *, int) (defined in NameObjGroup) | NameObjGroup | |
| pauseOffAll() const (defined in NameObjGroup) | NameObjGroup | |
| registerActor(LiveActor *) (defined in LiveActorGroup) | LiveActorGroup | |
| registerObj(NameObj *) (defined in NameObjGroup) | NameObjGroup | |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| setName(const char *pName) | NameObj | |
| syncWithFlags() (defined in NameObj) | NameObj | |
| ~CoinHolder() (defined in CoinHolder) | CoinHolder | inlinevirtual |
| ~LiveActorGroup() (defined in LiveActorGroup) | LiveActorGroup | inlinevirtual |
| ~NameObj() (defined in NameObj) | NameObj | virtual |
| ~NameObjGroup() (defined in NameObjGroup) | NameObjGroup | virtual |