SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CoinHolder Member List

This is the complete list of members for CoinHolder, including all inherited members.

_C (defined in NameObjGroup)NameObjGroup
appearAll() (defined in LiveActorGroup)LiveActorGroup
appearCoin(const NameObj *, const TVec3f &, const TVec3f &, s32, s32, s32, f32) (defined in CoinHolder)CoinHolder
appearCoinCircle(const NameObj *, const TVec3f &, s32) (defined in CoinHolder)CoinHolder
appearCoinFix(const NameObj *, const TVec3f &, s32) (defined in CoinHolder)CoinHolder
appearCoinPop(const NameObj *, const TVec3f &, s32) (defined in CoinHolder)CoinHolder
appearCoinPopToDirection(const NameObj *, const TVec3f &, const TVec3f &, s32) (defined in CoinHolder)CoinHolder
appearCoinToVelocity(const NameObj *, const TVec3f &, const TVec3f &, s32) (defined in CoinHolder)CoinHolder
calcAnim() (defined in NameObj)NameObjvirtual
calcViewAndEntry() (defined in NameObj)NameObjvirtual
CoinHolder(const char *) (defined in CoinHolder)CoinHolder
declare(const NameObj *, s32) (defined in CoinHolder)CoinHolder
draw() constNameObjvirtual
executeMovement() (defined in NameObj)NameObj
findHostInfo(const NameObj *) const (defined in CoinHolder)CoinHolder
getActor(int) const (defined in LiveActorGroup)LiveActorGroup
getDeadActor() const (defined in LiveActorGroup)LiveActorGroup
getDeclareRemnantCoinCount(const NameObj *) const (defined in CoinHolder)CoinHolder
getLivingActorNum() const (defined in LiveActorGroup)LiveActorGroup
hopCoin(const NameObj *, const TVec3f &, const TVec3f &) (defined in CoinHolder)CoinHolder
init(const JMapInfoIter &)CoinHoldervirtual
initAfterPlacement() (defined in NameObj)NameObjvirtual
initObjArray(int) (defined in NameObjGroup)NameObjGroup
initWithoutIter()NameObj
killAll() (defined in LiveActorGroup)LiveActorGroup
LiveActorGroup(const char *, int) (defined in LiveActorGroup)LiveActorGroup
mExecutorIdxNameObj
mFlagsNameObj
mHostInfoArr (defined in CoinHolder)CoinHolder
mHostInfoCount (defined in CoinHolder)CoinHolder
mNameNameObj
mObjectCount (defined in NameObjGroup)NameObjGroup
mObjects (defined in NameObjGroup)NameObjGroup
movement() (defined in NameObj)NameObjvirtual
NameObj(const char *pName)NameObj
NameObjGroup(const char *, int) (defined in NameObjGroup)NameObjGroup
pauseOffAll() const (defined in NameObjGroup)NameObjGroup
registerActor(LiveActor *) (defined in LiveActorGroup)LiveActorGroup
registerObj(NameObj *) (defined in NameObjGroup)NameObjGroup
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setName(const char *pName)NameObj
syncWithFlags() (defined in NameObj)NameObj
~CoinHolder() (defined in CoinHolder)CoinHolderinlinevirtual
~LiveActorGroup() (defined in LiveActorGroup)LiveActorGroupinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual
~NameObjGroup() (defined in NameObjGroup)NameObjGroupvirtual