SMG-Decomp
A decompilation of Super Mario Galaxy 1
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FloaterFloatingForce Member List

This is the complete list of members for FloaterFloatingForce, including all inherited members.

_14 (defined in MapPartsFunction)MapPartsFunction
_18 (defined in FloaterFloatingForce)FloaterFloatingForce
_1C (defined in FloaterFloatingForce)FloaterFloatingForce
_28 (defined in FloaterFloatingForce)FloaterFloatingForce
calcAnim() (defined in NameObj)NameObjvirtual
calcViewAndEntry() (defined in NameObj)NameObjvirtual
control() (defined in MapPartsFunction)MapPartsFunctioninlinevirtual
draw() constNameObjvirtual
end() (defined in MapPartsFunction)MapPartsFunctioninlinevirtual
executeMovement() (defined in NameObj)NameObj
FloaterFloatingForce(LiveActor *, const char *) (defined in FloaterFloatingForce)FloaterFloatingForce
getCurrentVelocity() const (defined in FloaterFloatingForce)FloaterFloatingForcevirtual
getStep() const (defined in MapPartsFunction)MapPartsFunction
init(const JMapInfoIter &)FloaterFloatingForcevirtual
initAfterPlacement() (defined in NameObj)NameObjvirtual
initNerve(const Nerve *) (defined in MapPartsFunction)MapPartsFunction
initWithoutIter()NameObj
isFirstStep() const (defined in MapPartsFunction)MapPartsFunction
isNerve(const Nerve *) const (defined in MapPartsFunction)MapPartsFunction
isStep(s32) const (defined in MapPartsFunction)MapPartsFunction
isWorking() const (defined in MapPartsFunction)MapPartsFunctioninlinevirtual
MapPartsFunction(LiveActor *, const char *) (defined in MapPartsFunction)MapPartsFunction
mExecutorIdxNameObj
mFlagsNameObj
mHost (defined in MapPartsFunction)MapPartsFunction
mMoveCondition (defined in FloaterFloatingForce)FloaterFloatingForce
mNameNameObj
movement() (defined in MapPartsFunction)MapPartsFunctionvirtual
mSpine (defined in MapPartsFunction)MapPartsFunction
NameObj(const char *pName)NameObj
receiveMsg(u32) (defined in MapPartsFunction)MapPartsFunctioninlinevirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
sendMsgToHost(u32) (defined in MapPartsFunction)MapPartsFunction
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in MapPartsFunction)MapPartsFunction
start() (defined in FloaterFloatingForce)FloaterFloatingForcevirtual
syncWithFlags() (defined in NameObj)NameObj
updateHostTrans(TVec3f *) const (defined in FloaterFloatingForce)FloaterFloatingForceinlinevirtual
updateHostVelocity(TVec3f *) const (defined in FloaterFloatingForce)FloaterFloatingForceinlinevirtual
~FloaterFloatingForce() (defined in FloaterFloatingForce)FloaterFloatingForcevirtual
~MapPartsFunction() (defined in MapPartsFunction)MapPartsFunctioninlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual