SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Static Public Member Functions | List of all members
GameEventFlagTable Class Reference

Public Member Functions

const char * getEventFlagNameSpecialPowerStar (const char *, s32)
 
bool isPowerStarType (const char *, s32, const char *)
 
s32 calcExclamationGalaxyNum ()
 
const char * getExclamationGalaxyNameFromIndex (int)
 
int getIndexFromHashCode (u16)
 
s32 calcSpecialPowerStarNum (const char *)
 
u8 getStarPieceNumToOpenExclamationGalaxy (const char *)
 
s32 calcGreenStarPowerNum ()
 
u32 getGalaxyDependFlags (const char **, int, const char *)
 

Static Public Member Functions

static GameEventFlagIter getBeginIter ()
 
static GameEventFlagAccessor makeAccessor (const char *)
 
static s32 getTableSize ()
 
static const GameEventFlaggetFlag (int)
 
static const GameEventFlagfindFlag (const char *)
 
static bool isExist (const char *)
 
static int getIndex (const GameEventFlag *)
 
static bool isDependedAnother (const char *, const char *)
 

Detailed Description

Definition at line 28 of file GameEventFlagTable.hpp.