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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| void | initAfterStationedResourceLoaded () |
| void | initMessageResource () |
| void | init () |
| void | createAudioSystem () |
| void | update () |
| void | updateAudioSystem () |
| void | clearRequestFileInfo (bool) |
| void | drawStarPointer () |
| void | drawBeforeEndRender () |
| void | captureIfAllowForScreenPreserver () |
| GXRenderModeObj * | getRenderModeObj () const |
| void | initDvd () |
| void | initNAND () |
| void | initAudio () |
| void | initRenderMode () |
| void | initNameObj () |
| void | initResourceHolderManager () |
| void | initGameController () |
| void | initDisplay () |
Public Attributes | |
| NameObjHolder * | mObjHolder |
| ParticleResourceHolder * | mParticleResHolder |
| GXRenderModeObj * | mRenderModeObj |
| void * | _C |
| void * | _10 |
| void * | _14 |
| CaptureScreenDirector * | mCaptureScreenDir |
| ScreenPreserver * | mScreenPreserver |
| AudSystemWrapper * | mSysWrapper |
| WPadHolder * | mWPadHolder |
| FunctionAsyncExecutor * | mAsyncExec |
| MessageHolder * | mMsgHolder |
| StarPointerDirector * | mStarPointerDir |
| JMath::TRandom_fast_ | mRandom |
| u32 | mLanguage |
Definition at line 16 of file GameSystemObjHolder.hpp.
| GameSystemObjHolder::GameSystemObjHolder | ( | ) |
Definition at line 13 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initAfterStationedResourceLoaded | ( | ) |
Definition at line 26 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initMessageResource | ( | ) |
Definition at line 33 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::init | ( | ) |
Definition at line 49 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::createAudioSystem | ( | ) |
Definition at line 59 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::update | ( | ) |
Definition at line 65 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::updateAudioSystem | ( | ) |
Definition at line 72 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::clearRequestFileInfo | ( | bool | unk | ) |
Definition at line 78 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::drawStarPointer | ( | ) |
Definition at line 82 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::drawBeforeEndRender | ( | ) |
Definition at line 86 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::captureIfAllowForScreenPreserver | ( | ) |
Definition at line 90 of file GameSystemObjHolder.cpp.
| GXRenderModeObj * GameSystemObjHolder::getRenderModeObj | ( | ) | const |
Definition at line 94 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initDvd | ( | ) |
Definition at line 98 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initNAND | ( | ) |
Definition at line 107 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initAudio | ( | ) |
Definition at line 113 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initRenderMode | ( | ) |
Definition at line 118 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initNameObj | ( | ) |
Definition at line 152 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initResourceHolderManager | ( | ) |
Definition at line 162 of file GameSystemObjHolder.cpp.
| void GameSystemObjHolder::initGameController | ( | ) |
Definition at line 168 of file GameSystemObjHolder.cpp.
| NameObjHolder* GameSystemObjHolder::mObjHolder |
Definition at line 40 of file GameSystemObjHolder.hpp.
| ParticleResourceHolder* GameSystemObjHolder::mParticleResHolder |
Definition at line 41 of file GameSystemObjHolder.hpp.
| GXRenderModeObj* GameSystemObjHolder::mRenderModeObj |
Definition at line 42 of file GameSystemObjHolder.hpp.
| void* GameSystemObjHolder::_C |
Definition at line 43 of file GameSystemObjHolder.hpp.
| void* GameSystemObjHolder::_10 |
Definition at line 44 of file GameSystemObjHolder.hpp.
| void* GameSystemObjHolder::_14 |
Definition at line 45 of file GameSystemObjHolder.hpp.
| CaptureScreenDirector* GameSystemObjHolder::mCaptureScreenDir |
Definition at line 46 of file GameSystemObjHolder.hpp.
| ScreenPreserver* GameSystemObjHolder::mScreenPreserver |
Definition at line 47 of file GameSystemObjHolder.hpp.
| AudSystemWrapper* GameSystemObjHolder::mSysWrapper |
Definition at line 48 of file GameSystemObjHolder.hpp.
| WPadHolder* GameSystemObjHolder::mWPadHolder |
Definition at line 49 of file GameSystemObjHolder.hpp.
| FunctionAsyncExecutor* GameSystemObjHolder::mAsyncExec |
Definition at line 50 of file GameSystemObjHolder.hpp.
| MessageHolder* GameSystemObjHolder::mMsgHolder |
Definition at line 51 of file GameSystemObjHolder.hpp.
| StarPointerDirector* GameSystemObjHolder::mStarPointerDir |
Definition at line 52 of file GameSystemObjHolder.hpp.
| JMath::TRandom_fast_ GameSystemObjHolder::mRandom |
Definition at line 53 of file GameSystemObjHolder.hpp.
| u32 GameSystemObjHolder::mLanguage |
Definition at line 54 of file GameSystemObjHolder.hpp.