|
SMG-Decomp
A decompilation of Super Mario Galaxy 1
|
This is the complete list of members for LightAreaHolder, including all inherited members.
| _18 (defined in AreaObjMgr) | AreaObjMgr | |
| AreaObjMgr(s32, const char *) (defined in AreaObjMgr) | AreaObjMgr | |
| calcAnim() (defined in NameObj) | NameObj | virtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | virtual |
| draw() const | NameObj | virtual |
| entry(AreaObj *) (defined in AreaObjMgr) | AreaObjMgr | |
| executeMovement() (defined in NameObj) | NameObj | |
| find_in(const TVec3f &) const (defined in AreaObjMgr) | AreaObjMgr | |
| init(const JMapInfoIter &rIter) | NameObj | virtual |
| initAfterPlacement() (defined in LightAreaHolder) | LightAreaHolder | virtual |
| initWithoutIter() | NameObj | |
| LightAreaHolder(s32, const char *) (defined in LightAreaHolder) | LightAreaHolder | |
| mArray (defined in AreaObjMgr) | AreaObjMgr | |
| mExecutorIdx | NameObj | |
| mFlags | NameObj | |
| mName | NameObj | |
| movement() (defined in NameObj) | NameObj | virtual |
| NameObj(const char *pName) | NameObj | |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| setName(const char *pName) | NameObj | |
| sort() (defined in LightAreaHolder) | LightAreaHolder | |
| syncWithFlags() (defined in NameObj) | NameObj | |
| tryFindLightID(const TVec3f &, ZoneLightID *) const (defined in LightAreaHolder) | LightAreaHolder | |
| ~AreaObjMgr() (defined in AreaObjMgr) | AreaObjMgr | virtual |
| ~LightAreaHolder() (defined in LightAreaHolder) | LightAreaHolder | virtual |
| ~NameObj() (defined in NameObj) | NameObj | virtual |