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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| LightAreaHolder (s32, const char *) | |
| virtual void | initAfterPlacement () |
| bool | tryFindLightID (const TVec3f &, ZoneLightID *) const |
| void | sort () |
Public Member Functions inherited from AreaObjMgr | |
| AreaObjMgr (s32, const char *) | |
| void | entry (AreaObj *) |
| AreaObj * | find_in (const TVec3f &) const |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | init (const JMapInfoIter &rIter) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| virtual void | movement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Additional Inherited Members | |
Public Attributes inherited from AreaObjMgr | |
| MR::Vector< MR::AssignableArray< AreaObj * > > | mArray |
| s32 | _18 |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 8 of file LightAreaHolder.hpp.
| LightAreaHolder::LightAreaHolder | ( | s32 | type, |
| const char * | pName ) |
Definition at line 5 of file LightAreaHolder.cpp.
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virtual |
Definition at line 41 of file LightAreaHolder.cpp.
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virtual |
Reimplemented from NameObj.
Definition at line 37 of file LightAreaHolder.cpp.