|
SMG-Decomp
A decompilation of Super Mario Galaxy 1
|
This is the complete list of members for MarioHolder, including all inherited members.
| calcAnim() (defined in NameObj) | NameObj | privatevirtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | privatevirtual |
| draw() const | NameObj | privatevirtual |
| executeMovement() (defined in NameObj) | NameObj | private |
| getMarioActor() const (defined in MarioHolder) | MarioHolder | |
| init(const JMapInfoIter &rIter) | NameObj | privatevirtual |
| initAfterPlacement() (defined in NameObj) | NameObj | privatevirtual |
| initWithoutIter() | NameObj | private |
| mActor (defined in MarioHolder) | MarioHolder | |
| MarioHolder() (defined in MarioHolder) | MarioHolder | |
| mExecutorIdx | NameObj | private |
| mFlags | NameObj | private |
| mName | NameObj | private |
| movement() (defined in NameObj) | NameObj | privatevirtual |
| NameObj(const char *pName) | NameObj | private |
| requestResume() (defined in NameObj) | NameObj | private |
| requestSuspend() (defined in NameObj) | NameObj | private |
| setMarioActor(MarioActor *actor) (defined in MarioHolder) | MarioHolder | |
| setName(const char *pName) | NameObj | private |
| syncWithFlags() (defined in NameObj) | NameObj | private |
| ~MarioHolder() (defined in MarioHolder) | MarioHolder | |
| ~NameObj() (defined in NameObj) | NameObj | privatevirtual |