SMG-Decomp
A decompilation of Super Mario Galaxy 1
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NoteFairy Member List

This is the complete list of members for NoteFairy, including all inherited members.

_8C (defined in NoteFairy)NoteFairy
_98 (defined in NoteFairy)NoteFairy
_B0 (defined in NoteFairy)NoteFairy
_CC (defined in NoteFairy)NoteFairy
_CD (defined in NoteFairy)NoteFairy
_CF (defined in NoteFairy)NoteFairy
_D0 (defined in NoteFairy)NoteFairy
_D1 (defined in NoteFairy)NoteFairy
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in LiveActor)LiveActorvirtual
attackSensor(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
calcAndSetBaseMtx()LiveActorvirtual
calcAnim() (defined in LiveActor)LiveActorvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
control() (defined in NoteFairy)NoteFairyvirtual
draw() constNameObjvirtual
endClipped() (defined in LiveActor)LiveActorvirtual
enterDemoAppear(const Nerve *, bool) (defined in NoteFairy)NoteFairy
exeAppearNote() (defined in NoteFairy)NoteFairy
exeAppearNoteBloom() (defined in NoteFairy)NoteFairy
executeMovement() (defined in NameObj)NameObj
exeDemoAppear() (defined in NoteFairy)NoteFairy
exeEndWait() (defined in NoteFairy)NoteFairy
exeHide() (defined in NoteFairy)NoteFairy
exeRailMoveStart() (defined in NoteFairy)NoteFairy
exeStartAppearDemo() (defined in NoteFairy)NoteFairy
exeSuccess() (defined in NoteFairy)NoteFairy
exeSuccessDemo() (defined in NoteFairy)NoteFairy
getBaseMtx() constLiveActorvirtual
getNerveStep() const (defined in LiveActor)LiveActor
getNoteCoord(s32) (defined in NoteFairy)NoteFairy
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)NoteFairyvirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in NameObj)NameObjvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initHitSensor(int) (defined in LiveActor)LiveActor
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isDeadAllNotes() (defined in NoteFairy)NoteFairy
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
kill() (defined in NoteFairy)NoteFairyvirtual
killAllNotes() (defined in NoteFairy)NoteFairy
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in LiveActor)LiveActorvirtual
makeActorDead() (defined in LiveActor)LiveActorvirtual
mAnimationKeeperLiveActor
mAppearanceSpeed (defined in NoteFairy)NoteFairy
mAppearanceType (defined in NoteFairy)NoteFairy
mBinder (defined in LiveActor)LiveActor
mCameraCtrl (defined in LiveActor)LiveActor
mCameraInfo (defined in NoteFairy)NoteFairy
mCollisionParts (defined in LiveActor)LiveActor
mCompletionJingle (defined in NoteFairy)NoteFairy
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mGravityLiveActor
mHasDemo (defined in NoteFairy)NoteFairy
mLastGotNote (defined in NoteFairy)NoteFairy
mMelodyNoteNum (defined in NoteFairy)NoteFairy
mModelManagerLiveActor
mNameNameObj
mNoteArray (defined in NoteFairy)NoteFairy
mNoteCoord (defined in NoteFairy)NoteFairy
movement() (defined in LiveActor)LiveActorvirtual
mPositionLiveActor
mPowerStarSpawnType (defined in NoteFairy)NoteFairy
mRailRiderLiveActor
mRotationLiveActor
mScaleLiveActor
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSong (defined in NoteFairy)NoteFairy
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerTarget (defined in LiveActor)LiveActor
mTimeLimit (defined in NoteFairy)NoteFairy
mVelocityLiveActor
NameObj(const char *pName)NameObj
NoteFairy(const char *) (defined in NoteFairy)NoteFairy
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in NoteFairy)NoteFairyvirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setLastGotNote(Note *) (defined in NoteFairy)NoteFairy
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
startClipped() (defined in LiveActor)LiveActorvirtual
syncWithFlags() (defined in NameObj)NameObj
updateBinder() (defined in LiveActor)LiveActor
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual
~NoteFairy() (defined in NoteFairy)NoteFairyvirtual