SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Public Attributes | List of all members
RestartCube Class Reference
Inheritance diagram for RestartCube:
AreaObj NameObj

Public Member Functions

 RestartCube (int, const char *)
 
virtual void init (const JMapInfoIter &)
 Intializes the NameObj and can set various settings and construct necessary classes.
 
void updatePlayerRestartIdInfo ()
 
void changeBgm ()
 
- Public Member Functions inherited from AreaObj
 AreaObj (int, const char *)
 
virtual bool isInVolume (const TVec3f &) const
 
virtual const char * getManagerName () const
 
void onSwitchA ()
 
void offSwitchA ()
 
bool isOnSwitchA () const
 
bool isOnSwitchB () const
 
bool isValidSwitchA () const
 
bool isValidSwitchB () const
 
void setFollowMtx (const TPos3f *)
 
TPos3f * getFollowMtx () const
 
void validate ()
 
void invalidate ()
 
bool isValid () const
 
void awake ()
 
void sleep ()
 
- Public Member Functions inherited from NameObj
 NameObj (const char *pName)
 Constructs a new NameObj instance.
 
virtual void initAfterPlacement ()
 
virtual void movement ()
 
virtual void draw () const
 Draws the object. Does nothing until overridden.
 
virtual void calcAnim ()
 
virtual void calcViewAndEntry ()
 
void initWithoutIter ()
 Initializes a NameObj without a JMapInfoIter instance.
 
void setName (const char *pName)
 Sets the NameObj's mName.
 
void executeMovement ()
 
void requestSuspend ()
 
void requestResume ()
 
void syncWithFlags ()
 

Public Attributes

JMapIdInfomIdInfo
 
s32 _40
 
s32 _44
 
bool _48
 
u8 _49 [3]
 
- Public Attributes inherited from AreaObj
AreaFormmForm
 
int mType
 
bool mValid
 
bool _15
 
bool mAwake
 
s32 mObjArg0
 
s32 mObjArg1
 
s32 mObjArg2
 
s32 mObjArg3
 
s32 mObjArg4
 
s32 mObjArg5
 
s32 mObjArg6
 
s32 mObjArg7
 
StageSwitchCtrlmSwitchCtrl
 
- Public Attributes inherited from NameObj
const char * mName
 A string to identify the NameObj.
 
volatile u16 mFlags
 Flags in relation to movement.
 
s16 mExecutorIdx
 The index into the NameObjExecuteInfo array.
 

Detailed Description

Definition at line 5 of file RestartCube.hpp.

Constructor & Destructor Documentation

◆ RestartCube()

RestartCube::RestartCube ( int type,
const char * pName )

Definition at line 6 of file RestartCube.cpp.

◆ ~RestartCube()

RestartCube::~RestartCube ( )
virtual

Definition at line 13 of file RestartCube.cpp.

Member Function Documentation

◆ init()

void RestartCube::init ( const JMapInfoIter & rIter)
virtual

Intializes the NameObj and can set various settings and construct necessary classes.

Parameters
rIterA reference to the JMapInfoIter that supplies BCSV information.

Reimplemented from AreaObj.

Definition at line 17 of file RestartCube.cpp.

◆ updatePlayerRestartIdInfo()

void RestartCube::updatePlayerRestartIdInfo ( )

Definition at line 25 of file RestartCube.cpp.

◆ changeBgm()

void RestartCube::changeBgm ( )

Definition at line 35 of file RestartCube.cpp.

Member Data Documentation

◆ mIdInfo

JMapIdInfo* RestartCube::mIdInfo

Definition at line 15 of file RestartCube.hpp.

◆ _40

s32 RestartCube::_40

Definition at line 16 of file RestartCube.hpp.

◆ _44

s32 RestartCube::_44

Definition at line 17 of file RestartCube.hpp.

◆ _48

bool RestartCube::_48

Definition at line 18 of file RestartCube.hpp.

◆ _49

u8 RestartCube::_49[3]

Definition at line 19 of file RestartCube.hpp.