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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| RestartCube (int, const char *) | |
| virtual void | init (const JMapInfoIter &) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| void | updatePlayerRestartIdInfo () |
| void | changeBgm () |
Public Member Functions inherited from AreaObj | |
| AreaObj (int, const char *) | |
| virtual bool | isInVolume (const TVec3f &) const |
| virtual const char * | getManagerName () const |
| void | onSwitchA () |
| void | offSwitchA () |
| bool | isOnSwitchA () const |
| bool | isOnSwitchB () const |
| bool | isValidSwitchA () const |
| bool | isValidSwitchB () const |
| void | setFollowMtx (const TPos3f *) |
| TPos3f * | getFollowMtx () const |
| void | validate () |
| void | invalidate () |
| bool | isValid () const |
| void | awake () |
| void | sleep () |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | initAfterPlacement () |
| virtual void | movement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Public Attributes | |
| JMapIdInfo * | mIdInfo |
| s32 | _40 |
| s32 | _44 |
| bool | _48 |
| u8 | _49 [3] |
Public Attributes inherited from AreaObj | |
| AreaForm * | mForm |
| int | mType |
| bool | mValid |
| bool | _15 |
| bool | mAwake |
| s32 | mObjArg0 |
| s32 | mObjArg1 |
| s32 | mObjArg2 |
| s32 | mObjArg3 |
| s32 | mObjArg4 |
| s32 | mObjArg5 |
| s32 | mObjArg6 |
| s32 | mObjArg7 |
| StageSwitchCtrl * | mSwitchCtrl |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 5 of file RestartCube.hpp.
| RestartCube::RestartCube | ( | int | type, |
| const char * | pName ) |
Definition at line 6 of file RestartCube.cpp.
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virtual |
Definition at line 13 of file RestartCube.cpp.
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virtual |
Intializes the NameObj and can set various settings and construct necessary classes.
| rIter | A reference to the JMapInfoIter that supplies BCSV information. |
Reimplemented from AreaObj.
Definition at line 17 of file RestartCube.cpp.
| void RestartCube::updatePlayerRestartIdInfo | ( | ) |
Definition at line 25 of file RestartCube.cpp.
| void RestartCube::changeBgm | ( | ) |
Definition at line 35 of file RestartCube.cpp.
| JMapIdInfo* RestartCube::mIdInfo |
Definition at line 15 of file RestartCube.hpp.
| s32 RestartCube::_40 |
Definition at line 16 of file RestartCube.hpp.
| s32 RestartCube::_44 |
Definition at line 17 of file RestartCube.hpp.
| bool RestartCube::_48 |
Definition at line 18 of file RestartCube.hpp.
| u8 RestartCube::_49[3] |
Definition at line 19 of file RestartCube.hpp.