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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| void | setScene (const char *) |
| void | setStage (const char *) |
| void | setStartIdInfo (const JMapIdInfo &) |
Public Attributes | |
| char | mScene [0x20] |
| char | mStage [0x20] |
| u32 | _40 |
| u32 | _44 |
| JMapIdInfo * | _48 |
Definition at line 8 of file GameSystemSceneController.hpp.
| SceneControlInfo::SceneControlInfo | ( | ) |
Definition at line 5 of file GameSystemSceneController.cpp.
| void SceneControlInfo::setScene | ( | const char * | pSceneName | ) |
Definition at line 15 of file GameSystemSceneController.cpp.
| void SceneControlInfo::setStage | ( | const char * | pStageName | ) |
Definition at line 19 of file GameSystemSceneController.cpp.
| void SceneControlInfo::setStartIdInfo | ( | const JMapIdInfo & | rInfo | ) |
Definition at line 23 of file GameSystemSceneController.cpp.
| char SceneControlInfo::mScene[0x20] |
Definition at line 16 of file GameSystemSceneController.hpp.
| char SceneControlInfo::mStage[0x20] |
Definition at line 17 of file GameSystemSceneController.hpp.
| u32 SceneControlInfo::_40 |
Definition at line 18 of file GameSystemSceneController.hpp.
| u32 SceneControlInfo::_44 |
Definition at line 19 of file GameSystemSceneController.hpp.
| JMapIdInfo* SceneControlInfo::_48 |
Definition at line 20 of file GameSystemSceneController.hpp.