SMG-Decomp
A decompilation of Super Mario Galaxy 1
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SkeletalFishBoss Member List

This is the complete list of members for SkeletalFishBoss, including all inherited members.

_110 (defined in SkeletalFishBoss)SkeletalFishBoss
_114 (defined in SkeletalFishBoss)SkeletalFishBoss
_118 (defined in SkeletalFishBoss)SkeletalFishBoss
_11C (defined in SkeletalFishBoss)SkeletalFishBoss
_120 (defined in SkeletalFishBoss)SkeletalFishBoss
_150 (defined in SkeletalFishBoss)SkeletalFishBoss
_180 (defined in SkeletalFishBoss)SkeletalFishBoss
_184 (defined in SkeletalFishBoss)SkeletalFishBoss
_188 (defined in SkeletalFishBoss)SkeletalFishBoss
_198 (defined in SkeletalFishBoss)SkeletalFishBoss
_19C (defined in SkeletalFishBoss)SkeletalFishBoss
_1A0 (defined in SkeletalFishBoss)SkeletalFishBoss
_1A4 (defined in SkeletalFishBoss)SkeletalFishBoss
_1B0 (defined in SkeletalFishBoss)SkeletalFishBoss
_1B4 (defined in SkeletalFishBoss)SkeletalFishBoss
_C0 (defined in SkeletalFishBoss)SkeletalFishBoss
_D4 (defined in SkeletalFishBoss)SkeletalFishBoss
_D8 (defined in SkeletalFishBoss)SkeletalFishBoss
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in SkeletalFishBoss)SkeletalFishBossvirtual
attackSensor(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
calcAndSetBaseMtx()SkeletalFishBossvirtual
calcAnim() (defined in SkeletalFishBoss)SkeletalFishBossvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcGravityCenter(TVec3f *, const TVec3f &, const TVec3f &) (defined in SkeletalFishBoss)SkeletalFishBoss
calcJoint(TPos3f *, const JointControllerInfo &) (defined in SkeletalFishBoss)SkeletalFishBoss
calcPlanetCenterPosition() (defined in SkeletalFishBoss)SkeletalFishBoss
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
control() (defined in SkeletalFishBoss)SkeletalFishBossvirtual
createGuards() (defined in SkeletalFishBoss)SkeletalFishBoss
damage(const HitSensor *, const TVec3f &) (defined in SkeletalFishBoss)SkeletalFishBoss
draw() constNameObjvirtual
endAppearDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
endBreakDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
endClipped() (defined in LiveActor)LiveActorvirtual
endPowerUpDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
exeAppearDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
exeAppearWait() (defined in SkeletalFishBoss)SkeletalFishBoss
exeBite() (defined in SkeletalFishBoss)SkeletalFishBoss
exeBreakDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
exeClose() (defined in SkeletalFishBoss)SkeletalFishBoss
executeMovement() (defined in NameObj)NameObj
exeDamage() (defined in SkeletalFishBoss)SkeletalFishBoss
exeDead() (defined in SkeletalFishBoss)SkeletalFishBoss
exeDeadDamage() (defined in SkeletalFishBoss)SkeletalFishBoss
exeDeadDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
exeDemoWait() (defined in SkeletalFishBoss)SkeletalFishBoss
exeDown() (defined in SkeletalFishBoss)SkeletalFishBoss
exeOpen() (defined in SkeletalFishBoss)SkeletalFishBoss
exeOpenWait() (defined in SkeletalFishBoss)SkeletalFishBoss
exePowerUpDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
exeSwim() (defined in SkeletalFishBoss)SkeletalFishBoss
getBaseMtx() constLiveActorvirtual
getBodyThickness() const (defined in SkeletalFishBoss)SkeletalFishBoss
getCurrentBossRail() (defined in SkeletalFishBoss)SkeletalFishBoss
getCurrentRail() (defined in SkeletalFishBoss)SkeletalFishBoss
getHeadActor() const (defined in SkeletalFishBoss)SkeletalFishBoss
getMouthSensorCenterPos(TVec3f &, f32) (defined in SkeletalFishBoss)SkeletalFishBoss
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)SkeletalFishBossvirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in SkeletalFishBoss)SkeletalFishBossvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initBreakModel() (defined in SkeletalFishBoss)SkeletalFishBoss
initCamera() (defined in SkeletalFishBoss)SkeletalFishBoss
initCollision() (defined in SkeletalFishBoss)SkeletalFishBoss
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initHead() (defined in SkeletalFishBoss)SkeletalFishBoss
initHitSensor(int) (defined in LiveActor)LiveActor
initJoint() (defined in SkeletalFishBoss)SkeletalFishBoss
initLevelStatus() (defined in SkeletalFishBoss)SkeletalFishBoss
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initScarFlash() (defined in SkeletalFishBoss)SkeletalFishBoss
initShadow() (defined in SkeletalFishBoss)SkeletalFishBoss
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initSwitch() (defined in SkeletalFishBoss)SkeletalFishBoss
initWithoutIter()NameObj
invalidateCollision() (defined in SkeletalFishBoss)SkeletalFishBoss
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isEnableToBeDamaged() const (defined in SkeletalFishBoss)SkeletalFishBoss
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
kill() (defined in SkeletalFishBoss)SkeletalFishBossvirtual
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in SkeletalFishBoss)SkeletalFishBossvirtual
makeActorDead() (defined in LiveActor)LiveActorvirtual
mAnimationKeeperLiveActor
mBinder (defined in LiveActor)LiveActor
mBossDirector (defined in SkeletalFishBoss)SkeletalFishBoss
mBossHead (defined in SkeletalFishBoss)SkeletalFishBoss
mBossInfo (defined in SkeletalFishBoss)SkeletalFishBoss
mBreakModel (defined in SkeletalFishBoss)SkeletalFishBoss
mCameraCtrl (defined in LiveActor)LiveActor
mCollisionParts (defined in LiveActor)LiveActor
mControllers (defined in SkeletalFishBoss)SkeletalFishBoss
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mGravityLiveActor
mGuardHolder (defined in SkeletalFishBoss)SkeletalFishBoss
mModelManagerLiveActor
mNameNameObj
movement() (defined in LiveActor)LiveActorvirtual
mPartsArray (defined in SkeletalFishBoss)SkeletalFishBoss
mPositionLiveActor
mRailControl (defined in SkeletalFishBoss)SkeletalFishBoss
mRailRiderLiveActor
mRotationLiveActor
mScaleLiveActor
mScarFlash (defined in SkeletalFishBoss)SkeletalFishBoss
mSceneFunc (defined in SkeletalFishBoss)SkeletalFishBoss
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerTarget (defined in LiveActor)LiveActor
mVelocityLiveActor
NameObj(const char *pName)NameObj
notifyAttack(SkeletalFishGuard *) (defined in SkeletalFishBoss)SkeletalFishBoss
playDamageBrk() (defined in SkeletalFishBoss)SkeletalFishBoss
powerUp() (defined in SkeletalFishBoss)SkeletalFishBoss
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
resetCamera() (defined in SkeletalFishBoss)SkeletalFishBoss
resetRail() (defined in SkeletalFishBoss)SkeletalFishBoss
SceneFunc typedef (defined in SkeletalFishBoss)SkeletalFishBoss
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
startAppearDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
startCamera(const char *) (defined in SkeletalFishBoss)SkeletalFishBoss
startClipped() (defined in LiveActor)LiveActorvirtual
startDamageAnim() (defined in SkeletalFishBoss)SkeletalFishBoss
startDeadDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
startPowerUpDemo() (defined in SkeletalFishBoss)SkeletalFishBoss
stopScene(const char *, const Nerve *, SceneFunc) (defined in SkeletalFishBoss)SkeletalFishBoss
syncWithFlags() (defined in NameObj)NameObj
updateBgm() (defined in SkeletalFishBoss)SkeletalFishBoss
updateBinder() (defined in LiveActor)LiveActor
updateCollision() (defined in SkeletalFishBoss)SkeletalFishBoss
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
validateCollision() (defined in SkeletalFishBoss)SkeletalFishBoss
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual
~SkeletalFishBoss() (defined in SkeletalFishBoss)SkeletalFishBossvirtual