SMG-Decomp
A decompilation of Super Mario Galaxy 1
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SkeletalFishBossBattleDirector Member List

This is the complete list of members for SkeletalFishBossBattleDirector, including all inherited members.

_90 (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
_94 (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
_D4 (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
appearBirdLouse() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
calcAnim() (defined in NameObj)NameObjvirtual
calcViewAndEntry() (defined in NameObj)NameObjvirtual
draw() constNameObjvirtual
endPowerUpDemo1() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
endPowerUpDemo2() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
executeMovement() (defined in NameObj)NameObj
init(const JMapInfoIter &rIter)NameObjvirtual
initAfterPlacement() (defined in NameObj)NameObjvirtual
initiate() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
initWithoutIter()NameObj
killBirdLouse() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
killGuard() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
mColumns (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
mExecutorIdxNameObj
mFishBoss (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
mFlagsNameObj
mGuardModels (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
mNameNameObj
movement() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirectorvirtual
NameObj(const char *pName)NameObj
pauseOffCast() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
playGuardAnim(const char *, s32) (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setName(const char *pName)NameObj
SkeletalFishBossBattleDirector(SkeletalFishBoss *) (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
startPowerUpDemo1() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
startPowerUpDemo2() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
syncWithFlags() (defined in NameObj)NameObj
tryColumnCollision(HitSensor *) (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirector
~NameObj() (defined in NameObj)NameObjvirtual
~SkeletalFishBossBattleDirector() (defined in SkeletalFishBossBattleDirector)SkeletalFishBossBattleDirectorvirtual