SMG-Decomp
A decompilation of Super Mario Galaxy 1
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SkeletalFishBossInfo Member List

This is the complete list of members for SkeletalFishBossInfo, including all inherited members.

calcAnim() (defined in NameObj)NameObjvirtual
calcViewAndEntry() (defined in NameObj)NameObjvirtual
createLevelStatus() (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
draw() constNameObjvirtual
executeMovement() (defined in NameObj)NameObj
getLevelStatus(s32) const (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
init(const JMapInfoIter &)SkeletalFishBossInfovirtual
initAfterPlacement() (defined in NameObj)NameObjvirtual
initWithoutIter()NameObj
loadGuardStatus(const JMapInfoIter &, s32, s32) (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
loadLevelStatus(const JMapInfoIter &) (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
mExecutorIdxNameObj
mFishBoss (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
mFlagsNameObj
mGuardNum (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
mLevelNum (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
mLevelStatusArray (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
mNameNameObj
movement() (defined in NameObj)NameObjvirtual
NameObj(const char *pName)NameObj
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setName(const char *pName)NameObj
SkeletalFishBossInfo(SkeletalFishBoss *, s32, s32, const char *) (defined in SkeletalFishBossInfo)SkeletalFishBossInfo
syncWithFlags() (defined in NameObj)NameObj
~NameObj() (defined in NameObj)NameObjvirtual
~SkeletalFishBossInfo() (defined in SkeletalFishBossInfo)SkeletalFishBossInfovirtual