|
SMG-Decomp
A decompilation of Super Mario Galaxy 1
|
This is the complete list of members for SkeletalFishBossInfo, including all inherited members.
| calcAnim() (defined in NameObj) | NameObj | virtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | virtual |
| createLevelStatus() (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| draw() const | NameObj | virtual |
| executeMovement() (defined in NameObj) | NameObj | |
| getLevelStatus(s32) const (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| init(const JMapInfoIter &) | SkeletalFishBossInfo | virtual |
| initAfterPlacement() (defined in NameObj) | NameObj | virtual |
| initWithoutIter() | NameObj | |
| loadGuardStatus(const JMapInfoIter &, s32, s32) (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| loadLevelStatus(const JMapInfoIter &) (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| mExecutorIdx | NameObj | |
| mFishBoss (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| mFlags | NameObj | |
| mGuardNum (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| mLevelNum (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| mLevelStatusArray (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| mName | NameObj | |
| movement() (defined in NameObj) | NameObj | virtual |
| NameObj(const char *pName) | NameObj | |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| setName(const char *pName) | NameObj | |
| SkeletalFishBossInfo(SkeletalFishBoss *, s32, s32, const char *) (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | |
| syncWithFlags() (defined in NameObj) | NameObj | |
| ~NameObj() (defined in NameObj) | NameObj | virtual |
| ~SkeletalFishBossInfo() (defined in SkeletalFishBossInfo) | SkeletalFishBossInfo | virtual |