|
SMG-Decomp
A decompilation of Super Mario Galaxy 1
|
Classes | |
| class | GuardStatus |
| struct | LevelStatus |
Public Member Functions | |
| SkeletalFishBossInfo (SkeletalFishBoss *, s32, s32, const char *) | |
| virtual void | init (const JMapInfoIter &) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| LevelStatus * | getLevelStatus (s32) const |
| void | createLevelStatus () |
| void | loadLevelStatus (const JMapInfoIter &) |
| void | loadGuardStatus (const JMapInfoIter &, s32, s32) |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | initAfterPlacement () |
| virtual void | movement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Public Attributes | |
| SkeletalFishBoss * | mFishBoss |
| s32 | mLevelNum |
| s32 | mGuardNum |
| LevelStatus * | mLevelStatusArray |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 8 of file SkeletalFishBossInfo.hpp.
| SkeletalFishBossInfo::SkeletalFishBossInfo | ( | SkeletalFishBoss * | pBoss, |
| s32 | levelNum, | ||
| s32 | guardNum, | ||
| const char * | pDesc ) |
Definition at line 18 of file SkeletalFishBossInfo.cpp.
|
virtual |
Definition at line 106 of file SkeletalFishBossInfo.cpp.
|
virtual |
Intializes the NameObj and can set various settings and construct necessary classes.
| rIter | A reference to the JMapInfoIter that supplies BCSV information. |
Reimplemented from NameObj.
Definition at line 26 of file SkeletalFishBossInfo.cpp.
| SkeletalFishBossInfo::LevelStatus * SkeletalFishBossInfo::getLevelStatus | ( | s32 | idx | ) | const |
Definition at line 41 of file SkeletalFishBossInfo.cpp.
| void SkeletalFishBossInfo::createLevelStatus | ( | ) |
Definition at line 45 of file SkeletalFishBossInfo.cpp.
| void SkeletalFishBossInfo::loadLevelStatus | ( | const JMapInfoIter & | rIter | ) |
Definition at line 69 of file SkeletalFishBossInfo.cpp.
| void SkeletalFishBossInfo::loadGuardStatus | ( | const JMapInfoIter & | rIter, |
| s32 | levelIdx, | ||
| s32 | guardLevel ) |
Definition at line 94 of file SkeletalFishBossInfo.cpp.
| SkeletalFishBoss* SkeletalFishBossInfo::mFishBoss |
Definition at line 43 of file SkeletalFishBossInfo.hpp.
| s32 SkeletalFishBossInfo::mLevelNum |
Definition at line 44 of file SkeletalFishBossInfo.hpp.
| s32 SkeletalFishBossInfo::mGuardNum |
Definition at line 45 of file SkeletalFishBossInfo.hpp.
| LevelStatus* SkeletalFishBossInfo::mLevelStatusArray |
Definition at line 46 of file SkeletalFishBossInfo.hpp.