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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for StopSceneController, including all inherited members.
| _10 (defined in StopSceneController) | StopSceneController | |
| calcAnim() (defined in NameObj) | NameObj | virtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | virtual |
| draw() const | NameObj | virtual |
| executeMovement() (defined in NameObj) | NameObj | |
| init(const JMapInfoIter &rIter) | NameObj | virtual |
| initAfterPlacement() (defined in NameObj) | NameObj | virtual |
| initWithoutIter() | NameObj | |
| isSceneStopped() const (defined in StopSceneController) | StopSceneController | |
| mDelayRequests (defined in StopSceneController) | StopSceneController | |
| mExecutorIdx | NameObj | |
| mFlags | NameObj | |
| mName | NameObj | |
| movement() (defined in StopSceneController) | StopSceneController | virtual |
| NameObj(const char *pName) | NameObj | |
| requestResume() (defined in NameObj) | NameObj | |
| requestStopScene(s32) (defined in StopSceneController) | StopSceneController | |
| requestStopSceneDelay(s32, s32) (defined in StopSceneController) | StopSceneController | |
| requestSuspend() (defined in NameObj) | NameObj | |
| setName(const char *pName) | NameObj | |
| StopSceneController() (defined in StopSceneController) | StopSceneController | |
| syncWithFlags() (defined in NameObj) | NameObj | |
| ~NameObj() (defined in NameObj) | NameObj | virtual |
| ~StopSceneController() (defined in StopSceneController) | StopSceneController | virtual |