SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Public Attributes | List of all members
StopSceneController Class Reference
Inheritance diagram for StopSceneController:
NameObj

Public Member Functions

virtual void movement ()
 
void requestStopScene (s32)
 
void requestStopSceneDelay (s32, s32)
 
bool isSceneStopped () const
 
- Public Member Functions inherited from NameObj
 NameObj (const char *pName)
 Constructs a new NameObj instance.
 
virtual void init (const JMapInfoIter &rIter)
 Intializes the NameObj and can set various settings and construct necessary classes.
 
virtual void initAfterPlacement ()
 
virtual void draw () const
 Draws the object. Does nothing until overridden.
 
virtual void calcAnim ()
 
virtual void calcViewAndEntry ()
 
void initWithoutIter ()
 Initializes a NameObj without a JMapInfoIter instance.
 
void setName (const char *pName)
 Sets the NameObj's mName.
 
void executeMovement ()
 
void requestSuspend ()
 
void requestResume ()
 
void syncWithFlags ()
 

Public Attributes

NameObjGroupmDelayRequests
 
s32 _10
 
- Public Attributes inherited from NameObj
const char * mName
 A string to identify the NameObj.
 
volatile u16 mFlags
 Flags in relation to movement.
 
s16 mExecutorIdx
 The index into the NameObjExecuteInfo array.
 

Detailed Description

Definition at line 17 of file StopSceneController.hpp.

Constructor & Destructor Documentation

◆ StopSceneController()

StopSceneController::StopSceneController ( )

Definition at line 10 of file StopSceneController.cpp.

◆ ~StopSceneController()

StopSceneController::~StopSceneController ( )
virtual

Definition at line 60 of file StopSceneController.cpp.

Member Function Documentation

◆ movement()

void StopSceneController::movement ( )
virtual

Reimplemented from NameObj.

Definition at line 46 of file StopSceneController.cpp.

◆ isSceneStopped()

bool StopSceneController::isSceneStopped ( ) const

Definition at line 52 of file StopSceneController.cpp.

Member Data Documentation

◆ mDelayRequests

NameObjGroup* StopSceneController::mDelayRequests

Definition at line 28 of file StopSceneController.hpp.

◆ _10

s32 StopSceneController::_10

Definition at line 29 of file StopSceneController.hpp.