SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
Public Member Functions | List of all members
DeathArea Class Reference
Inheritance diagram for DeathArea:
AreaObj NameObj

Public Member Functions

 DeathArea (int, const char *)
 
virtual void init (const JMapInfoIter &)
 Intializes the NameObj and can set various settings and construct necessary classes.
 
virtual void movement ()
 
virtual bool isInVolume (const TVec3f &) const
 
virtual const char * getManagerName () const
 
s32 getDeathType () const NO_INLINE
 
- Public Member Functions inherited from AreaObj
 AreaObj (int, const char *)
 
void onSwitchA ()
 
void offSwitchA ()
 
bool isOnSwitchA () const
 
bool isOnSwitchB () const
 
bool isValidSwitchA () const
 
bool isValidSwitchB () const
 
void setFollowMtx (const TPos3f *)
 
TPos3f * getFollowMtx () const
 
void validate ()
 
void invalidate ()
 
bool isValid () const
 
void awake ()
 
void sleep ()
 
- Public Member Functions inherited from NameObj
 NameObj (const char *pName)
 Constructs a new NameObj instance.
 
virtual void initAfterPlacement ()
 
virtual void draw () const
 Draws the object. Does nothing until overridden.
 
virtual void calcAnim ()
 
virtual void calcViewAndEntry ()
 
void initWithoutIter ()
 Initializes a NameObj without a JMapInfoIter instance.
 
void setName (const char *pName)
 Sets the NameObj's mName.
 
void executeMovement ()
 
void requestSuspend ()
 
void requestResume ()
 
void syncWithFlags ()
 

Additional Inherited Members

- Public Attributes inherited from AreaObj
AreaFormmForm
 
int mType
 
bool mValid
 
bool _15
 
bool mAwake
 
s32 mObjArg0
 
s32 mObjArg1
 
s32 mObjArg2
 
s32 mObjArg3
 
s32 mObjArg4
 
s32 mObjArg5
 
s32 mObjArg6
 
s32 mObjArg7
 
StageSwitchCtrlmSwitchCtrl
 
- Public Attributes inherited from NameObj
const char * mName
 A string to identify the NameObj.
 
volatile u16 mFlags
 Flags in relation to movement.
 
s16 mExecutorIdx
 The index into the NameObjExecuteInfo array.
 

Detailed Description

Definition at line 6 of file DeathArea.hpp.

Constructor & Destructor Documentation

◆ DeathArea()

DeathArea::DeathArea ( int a1,
const char * pName )

Definition at line 3 of file DeathArea.cpp.

◆ ~DeathArea()

DeathArea::~DeathArea ( )
virtual

Definition at line 38 of file DeathArea.cpp.

Member Function Documentation

◆ init()

void DeathArea::init ( const JMapInfoIter & rIter)
virtual

Intializes the NameObj and can set various settings and construct necessary classes.

Parameters
rIterA reference to the JMapInfoIter that supplies BCSV information.

Reimplemented from AreaObj.

Definition at line 7 of file DeathArea.cpp.

◆ movement()

void DeathArea::movement ( )
virtual

Reimplemented from NameObj.

Definition at line 12 of file DeathArea.cpp.

◆ isInVolume()

bool DeathArea::isInVolume ( const TVec3f & rVec) const
virtual

Reimplemented from AreaObj.

Definition at line 21 of file DeathArea.cpp.

◆ getManagerName()

const char * DeathArea::getManagerName ( ) const
virtual

Reimplemented from AreaObj.

Definition at line 42 of file DeathArea.cpp.

◆ getDeathType()

s32 DeathArea::getDeathType ( ) const

Definition at line 34 of file DeathArea.cpp.