SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Types | Public Member Functions | Public Attributes | List of all members
ImageEffectArea Class Reference
Inheritance diagram for ImageEffectArea:
AreaObj NameObj BloomArea DepthOfFieldArea ScreenBlurArea SimpleBloomArea

Public Types

enum  EImageEffectType { IMAGE_EFFECT_TYPE_BLOOM = 0 , IMAGE_EFFECT_TYPE_SIMPLE_BLOOM = 1 , IMAGE_EFFECT_TYPE_BLUR = 2 , IMAGE_EFFECT_TYPE_DOF = 3 }
 

Public Member Functions

 ImageEffectArea (EImageEffectType, int, const char *)
 
virtual bool isSyncWithPlayer () const
 
- Public Member Functions inherited from AreaObj
 AreaObj (int, const char *)
 
virtual void init (const JMapInfoIter &)
 Intializes the NameObj and can set various settings and construct necessary classes.
 
virtual bool isInVolume (const TVec3f &) const
 
virtual const char * getManagerName () const
 
void onSwitchA ()
 
void offSwitchA ()
 
bool isOnSwitchA () const
 
bool isOnSwitchB () const
 
bool isValidSwitchA () const
 
bool isValidSwitchB () const
 
void setFollowMtx (const TPos3f *)
 
TPos3f * getFollowMtx () const
 
void validate ()
 
void invalidate ()
 
bool isValid () const
 
void awake ()
 
void sleep ()
 
- Public Member Functions inherited from NameObj
 NameObj (const char *pName)
 Constructs a new NameObj instance.
 
virtual void initAfterPlacement ()
 
virtual void movement ()
 
virtual void draw () const
 Draws the object. Does nothing until overridden.
 
virtual void calcAnim ()
 
virtual void calcViewAndEntry ()
 
void initWithoutIter ()
 Initializes a NameObj without a JMapInfoIter instance.
 
void setName (const char *pName)
 Sets the NameObj's mName.
 
void executeMovement ()
 
void requestSuspend ()
 
void requestResume ()
 
void syncWithFlags ()
 

Public Attributes

s32 mEffectType
 
- Public Attributes inherited from AreaObj
AreaFormmForm
 
int mType
 
bool mValid
 
bool _15
 
bool mAwake
 
s32 mObjArg0
 
s32 mObjArg1
 
s32 mObjArg2
 
s32 mObjArg3
 
s32 mObjArg4
 
s32 mObjArg5
 
s32 mObjArg6
 
s32 mObjArg7
 
StageSwitchCtrlmSwitchCtrl
 
- Public Attributes inherited from NameObj
const char * mName
 A string to identify the NameObj.
 
volatile u16 mFlags
 Flags in relation to movement.
 
s16 mExecutorIdx
 The index into the NameObjExecuteInfo array.
 

Detailed Description

Definition at line 5 of file ImageEffectArea.hpp.

Member Enumeration Documentation

◆ EImageEffectType

enum ImageEffectArea::EImageEffectType

Definition at line 7 of file ImageEffectArea.hpp.

Constructor & Destructor Documentation

◆ ImageEffectArea()

ImageEffectArea::ImageEffectArea ( EImageEffectType effectType,
int type,
const char * pName )

Definition at line 3 of file ImageEffectArea.cpp.

◆ ~ImageEffectArea()

virtual ImageEffectArea::~ImageEffectArea ( )
inlinevirtual

Definition at line 16 of file ImageEffectArea.hpp.

Member Function Documentation

◆ isSyncWithPlayer()

virtual bool ImageEffectArea::isSyncWithPlayer ( ) const
inlinevirtual

Definition at line 21 of file ImageEffectArea.hpp.

Member Data Documentation

◆ mEffectType

s32 ImageEffectArea::mEffectType

Definition at line 25 of file ImageEffectArea.hpp.