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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Class that contains the array of NamePosInfo instances. More...
#include <NamePosHolder.hpp>
Public Attributes | |
| s32 | mPosNum |
| The number of NamePosInfo instances. | |
| NamePosInfo * | mInfos |
| The array of NamePosInfo instances. | |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Additional Inherited Members | |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | init (const JMapInfoIter &rIter) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| virtual void | initAfterPlacement () |
| virtual void | movement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Class that contains the array of NamePosInfo instances.
Definition at line 21 of file NamePosHolder.hpp.
| NamePosHolder::NamePosHolder | ( | ) |
Definition at line 5 of file NamePosHolder.cpp.
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virtual |
Definition at line 29 of file NamePosHolder.cpp.
| s32 NamePosHolder::mPosNum |
The number of NamePosInfo instances.
Definition at line 27 of file NamePosHolder.hpp.
| NamePosInfo* NamePosHolder::mInfos |
The array of NamePosInfo instances.
Definition at line 28 of file NamePosHolder.hpp.