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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| virtual void | init () |
| virtual void | start () |
| virtual void | update () |
| virtual void | draw () const |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
Public Member Functions inherited from Scene | |
| Scene (const char *) | |
| void | initNameObjListExecutor () |
| void | initSceneObjHolder () |
Public Member Functions inherited from NerveExecutor | |
| NerveExecutor (const char *) | |
| void | initNerve (const Nerve *) |
| void | updateNerve () |
| void | setNerve (const Nerve *) |
| bool | isNerve (const Nerve *) const |
| s32 | getNerveStep () const |
Additional Inherited Members | |
Public Attributes inherited from Scene | |
| SceneNameObjListExecutor * | mListExecutor |
| u32 | _C |
| SceneObjHolder * | mSceneObjHolder |
Public Attributes inherited from NerveExecutor | |
| s32 | _0 |
| Spine * | mSpine |
Definition at line 3 of file ScenarioSelectScene.hpp.
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virtual |
Reimplemented from Scene.
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virtual |
Reimplemented from Scene.
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virtual |
Reimplemented from Scene.
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virtual |
Reimplemented from Scene.
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virtual |
Reimplemented from Scene.