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| virtual void | endClipped () |
| |
| virtual void | control () |
| |
| | LiveActor (const char *pName) |
| | Constructs a new LiveActor instance.
|
| |
| virtual void | init (JMapInfoIter const &) |
| | Intializes the NameObj and can set various settings and construct necessary classes.
|
| |
| virtual void | movement () |
| |
| virtual void | calcAnim () |
| |
| virtual void | calcViewAndEntry () |
| |
| virtual void | appear () |
| |
| virtual void | makeActorAppeared () |
| |
| virtual void | kill () |
| |
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virtual void | makeActorDead () |
| |
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virtual bool | receiveMessage (u32, HitSensor *, HitSensor *) |
| |
| virtual MtxPtr | getBaseMtx () const |
| | Gets the base matrix of the model used for the actor.
|
| |
| virtual MtxPtr | getTakingMtx () const |
| |
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virtual void | startClipped () |
| |
| virtual void | calcAndSetBaseMtx () |
| | Calculates and sets the base matrix of the actor.
|
| |
|
virtual void | updateHitSensor (HitSensor *) |
| |
| virtual void | attackSensor (HitSensor *, HitSensor *) |
| |
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virtual bool | receiveMsgPush (HitSensor *, HitSensor *) |
| |
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virtual bool | receiveMsgPlayerAttack (u32, HitSensor *, HitSensor *) |
| |
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virtual bool | receiveMsgEnemyAttack (u32, HitSensor *, HitSensor *) |
| |
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virtual u32 | receiveMsgTake (HitSensor *, HitSensor *) |
| |
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virtual u32 | receiveMsgTaken (HitSensor *, HitSensor *) |
| |
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virtual u32 | receiveMsgThrow (HitSensor *, HitSensor *) |
| |
| virtual u32 | receiveMsgApart (HitSensor *, HitSensor *) |
| |
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virtual bool | receiveOtherMsg (u32, HitSensor *, HitSensor *) |
| |
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void | calcAnmMtx () |
| |
| void | setNerve (const Nerve *) |
| |
| bool | isNerve (const Nerve *) const |
| |
| s32 | getNerveStep () const |
| |
| HitSensor * | getSensor (const char *pSensorName) const |
| | Gets a sensor.
|
| |
| void | initModelManagerWithAnm (const char *, const char *, bool) |
| |
| void | initNerve (const Nerve *) |
| |
| void | initHitSensor (int) |
| |
|
void | initBinder (f32, f32, u32) |
| |
| void | initRailRider (const JMapInfoIter &) |
| |
|
void | initEffectKeeper (int, const char *, bool) |
| |
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void | initSound (int, bool) |
| |
| void | initShadowControllerList (u32) |
| |
|
void | initActorCollisionParts (const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) |
| |
| void | initStageSwitch (const JMapInfoIter &) |
| |
|
void | initActorStarPointerTarget (f32, const TVec3f *, MtxPtr, TVec3f) |
| |
| void | initActorLightCtrl () |
| |
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void | addToSoundObjHolder () |
| |
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void | updateBinder () |
| |
| bool | isBinderValid (Binder *pBinder) |
| |
| TVec3f * | getPosPtr () |
| |
| | NameObj (const char *pName) |
| | Constructs a new NameObj instance.
|
| |
| virtual void | initAfterPlacement () |
| |
| virtual void | draw () const |
| | Draws the object. Does nothing until overridden.
|
| |
| void | initWithoutIter () |
| | Initializes a NameObj without a JMapInfoIter instance.
|
| |
| void | setName (const char *pName) |
| | Sets the NameObj's mName.
|
| |
| void | executeMovement () |
| |
| void | requestSuspend () |
| |
| void | requestResume () |
| |
| void | syncWithFlags () |
| |
Definition at line 84 of file BenefitItemObj.hpp.