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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| virtual void | loadModelDrawMtx () const |
| virtual void | drawShape () const |
| void | setFromShadowController (const ShadowController *) |
| void | setToShadowController (const ShadowController *) |
| void | setFromWidth (f32) |
| void | setToWidth (f32) |
Public Member Functions inherited from ShadowVolumeDrawer | |
| ShadowVolumeDrawer (const char *) | |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual bool | isDraw () const |
| void | setStartDrawShepeOffset (f32) |
| void | setEndDrawShepeOffset (f32) |
| void | onCutDropShadow () |
| void | offCutDropShadow () |
| void | calcBaseDropPosition (TVec3f *) const |
| void | calcBaseDropPosition (TVec3f *, const ShadowController *) const |
| f32 | calcBaseDropLength () const |
| f32 | calcBaseDropLength (const ShadowController *) const |
Public Member Functions inherited from ShadowDrawer | |
| ShadowDrawer (const char *) | |
| ShadowController * | getController () const |
| void | setShadowController (ShadowController *) |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | init (const JMapInfoIter &rIter) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| virtual void | initAfterPlacement () |
| virtual void | movement () |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Public Attributes | |
| const ShadowController * | mFromShadowController |
| const ShadowController * | mToShadowController |
| f32 | mFromWidth |
| f32 | mToWidth |
Public Attributes inherited from ShadowVolumeDrawer | |
| f32 | mStartDrawShapeOffset |
| f32 | mEndDrawShapeOffset |
| bool | mIsCutDropShadow |
Public Attributes inherited from ShadowDrawer | |
| ShadowController * | mController |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 5 of file ShadowVolumeLine.hpp.
| ShadowVolumeLine::ShadowVolumeLine | ( | ) |
Definition at line 3 of file ShadowVolumeLine.cpp.
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virtual |
Definition at line 34 of file ShadowVolumeLine.cpp.
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virtual |
Reimplemented from ShadowVolumeDrawer.
Definition at line 10 of file ShadowVolumeLine.cpp.
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virtual |
Reimplemented from ShadowVolumeDrawer.
| void ShadowVolumeLine::setFromShadowController | ( | const ShadowController * | pController | ) |
Definition at line 18 of file ShadowVolumeLine.cpp.
| void ShadowVolumeLine::setToShadowController | ( | const ShadowController * | pController | ) |
Definition at line 22 of file ShadowVolumeLine.cpp.
| void ShadowVolumeLine::setFromWidth | ( | f32 | width | ) |
Definition at line 26 of file ShadowVolumeLine.cpp.
| void ShadowVolumeLine::setToWidth | ( | f32 | width | ) |
Definition at line 30 of file ShadowVolumeLine.cpp.
| const ShadowController* ShadowVolumeLine::mFromShadowController |
Definition at line 18 of file ShadowVolumeLine.hpp.
| const ShadowController* ShadowVolumeLine::mToShadowController |
Definition at line 19 of file ShadowVolumeLine.hpp.
| f32 ShadowVolumeLine::mFromWidth |
Definition at line 20 of file ShadowVolumeLine.hpp.
| f32 ShadowVolumeLine::mToWidth |
Definition at line 21 of file ShadowVolumeLine.hpp.