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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| SkeletalFishGuardHolder (SkeletalFishBoss *, s32, const char *) | |
| virtual void | movement () |
| void | forceAppearAll () |
| void | forceKillAll () |
| void | killAll () |
| void | notifyAttack (SkeletalFishGuard *) |
| void | invalidate () |
| void | validate () |
| void | checkRailChangedAndReset () |
| s32 | countAppearableGuard () const |
| s32 | countGuardAlive () const |
| void | checkDistanceAndAppear (s32) |
| void | appearGuard (s32, s32) |
| void | createAndInitGuard () |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | init (const JMapInfoIter &rIter) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| virtual void | initAfterPlacement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Public Attributes | |
| SkeletalFishBoss * | mFishBoss |
| SkeletalFishBossRail * | mBossRail |
| s32 | mNumGuards |
| SkeletalFishGuard ** | mGuards |
| f32 | _1C |
| u8 | _20 |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 9 of file SkeletalFishGuardHolder.hpp.
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virtual |
Reimplemented from NameObj.
| SkeletalFishBoss* SkeletalFishGuardHolder::mFishBoss |
Definition at line 29 of file SkeletalFishGuardHolder.hpp.
| SkeletalFishBossRail* SkeletalFishGuardHolder::mBossRail |
Definition at line 30 of file SkeletalFishGuardHolder.hpp.
| s32 SkeletalFishGuardHolder::mNumGuards |
Definition at line 31 of file SkeletalFishGuardHolder.hpp.
| SkeletalFishGuard** SkeletalFishGuardHolder::mGuards |
Definition at line 32 of file SkeletalFishGuardHolder.hpp.
| f32 SkeletalFishGuardHolder::_1C |
Definition at line 33 of file SkeletalFishGuardHolder.hpp.
| u8 SkeletalFishGuardHolder::_20 |
Definition at line 34 of file SkeletalFishGuardHolder.hpp.