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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| ScenarioSelectLayout (EffectSystem *, const CameraContext *) | |
| virtual void | init (const JMapInfoIter &) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| virtual void | movement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | appear () |
| virtual void | kill () |
| virtual void | control () |
| void | calcViewAndEntryStarModel () |
| s32 | getSelectedScenarioNo () const |
| bool | isReadyToDisappear () const |
| void | disappear () |
| bool | isAppearStarEnd () const |
| bool | isEndAnimStartStep () const |
| bool | isCanceled () const |
| void | updateSelectedScenario () |
| void | updateScenarioText () |
| void | fadeInText () |
| void | fadeOutText () |
| bool | trySelect () |
| ScenarioSelectStar * | getSelectedStar () const |
| void | calcWorldPositionFromScreenPos (TVec3f *, const TVec2f &, f32) |
| s32 | calcDisplayScenarioNum (s32 *, s32 *) const |
| void | appearAllStar (s32, s32, bool) |
| void | appearStar (s32, s32, int) |
| bool | isAppearStarEndAll () const |
| bool | tryCancel () |
| void | setPlayerLeft () |
| void | startAnimAllNewPane (const char *) |
| void | setAnimRateAllNewPane (f32) |
| void | exeAppearStar () |
| void | exeAppear () |
| void | exeWaitScenarioSelect () |
| void | exeDecide () |
| void | exeAfterScenarioSelected () |
| void | exeDisappear () |
| void | exeCancel () |
| void | exeAppearCometWarning () |
| void | exeWaitCometWarning () |
| void | exeDisappearCometWarning () |
| void | exeCancelFadeOut () |
Public Member Functions inherited from LayoutActor | |
| LayoutActor (const char *, bool) | |
| void | initNerve (const Nerve *) |
| void | setNerve (const Nerve *) const |
| bool | isNerve (const Nerve *) const |
| s32 | getNerveStep () const |
| const TVec2f | getTrans () const |
| void | setTrans (const TVec2f &) |
| LayoutManager * | getLayoutManager () const |
| void | initLayoutManager (const char *, u32) |
| void | initLayoutManagerNoConvertFilename (const char *, u32) |
| void | initLayoutManagerWithTextBoxBufferLength (const char *, u32, u32) |
| void | initEffectKeeper (int, const char *, const EffectSystem *) |
| void | updateSpine () |
| void | initPointingTarget (int) |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | initAfterPlacement () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Public Attributes | |
| s32 | mSelectedScenarioNo |
| u32 | _24 |
| u8 | _28 |
| TMtx34f | mEffectHostMtx |
| ScenarioSelectStar ** | mStars |
| MultiSceneActor * | mScenarioSky |
| EffectSystem * | mEffectSystem |
| const CameraContext * | mCameraContext |
| TVec2f | mNewTextFollowPos |
| TVec2f | mNewGreenTextFollowPos |
| TVec2f | mQuestionPane [2] |
| TVec2f | mStarTopFollowPos |
| BackButton * | mBackButton |
| TVec2f | mMarioIconFollowPos |
| const char * | _A0 |
| u32 | _A4 |
| s32 | _A8 |
Public Attributes inherited from LayoutActor | |
| LayoutManager * | mManager |
| Spine * | mSpine |
| PaneEffectKeeper * | mPaneEffectKeeper |
| StarPointerLayoutTargetKeeper * | mStarPointerTargetKeeper |
| LayoutActorFlag | mFlags |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 8 of file ScenarioSelectLayout.hpp.
| ScenarioSelectLayout::ScenarioSelectLayout | ( | EffectSystem * | pSystem, |
| const CameraContext * | pContext ) |
Definition at line 20 of file ScenarioSelectLayout.cpp.
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virtual |
Definition at line 485 of file ScenarioSelectLayout.cpp.
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virtual |
Intializes the NameObj and can set various settings and construct necessary classes.
| rIter | A reference to the JMapInfoIter that supplies BCSV information. |
Reimplemented from NameObj.
Definition at line 47 of file ScenarioSelectLayout.cpp.
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virtual |
Reimplemented from LayoutActor.
Definition at line 109 of file ScenarioSelectLayout.cpp.
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virtual |
Draws the object. Does nothing until overridden.
Reimplemented from LayoutActor.
Definition at line 131 of file ScenarioSelectLayout.cpp.
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virtual |
Reimplemented from LayoutActor.
Definition at line 120 of file ScenarioSelectLayout.cpp.
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virtual |
Reimplemented from LayoutActor.
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virtual |
Reimplemented from LayoutActor.
Definition at line 95 of file ScenarioSelectLayout.cpp.
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virtual |
Reimplemented from LayoutActor.
| void ScenarioSelectLayout::calcViewAndEntryStarModel | ( | ) |
Definition at line 136 of file ScenarioSelectLayout.cpp.
| s32 ScenarioSelectLayout::getSelectedScenarioNo | ( | ) | const |
Definition at line 144 of file ScenarioSelectLayout.cpp.
| bool ScenarioSelectLayout::isReadyToDisappear | ( | ) | const |
Definition at line 148 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::disappear | ( | ) |
Definition at line 156 of file ScenarioSelectLayout.cpp.
| ScenarioSelectStar * ScenarioSelectLayout::getSelectedStar | ( | ) | const |
Definition at line 181 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::appearStar | ( | s32 | starIdx, |
| s32 | a2, | ||
| int | a3 ) |
Definition at line 238 of file ScenarioSelectLayout.cpp.
| bool ScenarioSelectLayout::isAppearStarEndAll | ( | ) | const |
Definition at line 248 of file ScenarioSelectLayout.cpp.
| bool ScenarioSelectLayout::tryCancel | ( | ) |
Definition at line 258 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::setPlayerLeft | ( | ) |
Definition at line 273 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::startAnimAllNewPane | ( | const char * | pAnim | ) |
Definition at line 286 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::setAnimRateAllNewPane | ( | f32 | rate | ) |
Definition at line 295 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeAppearStar | ( | ) |
Definition at line 313 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeAppear | ( | ) |
Definition at line 354 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeWaitScenarioSelect | ( | ) |
Definition at line 364 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeDecide | ( | ) |
Definition at line 385 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeAfterScenarioSelected | ( | ) |
Definition at line 406 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeDisappear | ( | ) |
Definition at line 421 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeCancel | ( | ) |
Definition at line 443 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeAppearCometWarning | ( | ) |
Definition at line 457 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeWaitCometWarning | ( | ) |
Definition at line 476 of file ScenarioSelectLayout.cpp.
| void ScenarioSelectLayout::exeDisappearCometWarning | ( | ) |
Definition at line 304 of file ScenarioSelectLayout.cpp.
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inline |
Definition at line 309 of file ScenarioSelectLayout.cpp.
| s32 ScenarioSelectLayout::mSelectedScenarioNo |
Definition at line 57 of file ScenarioSelectLayout.hpp.
| u32 ScenarioSelectLayout::_24 |
Definition at line 58 of file ScenarioSelectLayout.hpp.
| u8 ScenarioSelectLayout::_28 |
Definition at line 59 of file ScenarioSelectLayout.hpp.
| TMtx34f ScenarioSelectLayout::mEffectHostMtx |
Definition at line 60 of file ScenarioSelectLayout.hpp.
| ScenarioSelectStar** ScenarioSelectLayout::mStars |
Definition at line 61 of file ScenarioSelectLayout.hpp.
| MultiSceneActor* ScenarioSelectLayout::mScenarioSky |
Definition at line 62 of file ScenarioSelectLayout.hpp.
| EffectSystem* ScenarioSelectLayout::mEffectSystem |
Definition at line 63 of file ScenarioSelectLayout.hpp.
| const CameraContext* ScenarioSelectLayout::mCameraContext |
Definition at line 64 of file ScenarioSelectLayout.hpp.
| TVec2f ScenarioSelectLayout::mNewTextFollowPos |
Definition at line 65 of file ScenarioSelectLayout.hpp.
| TVec2f ScenarioSelectLayout::mNewGreenTextFollowPos |
Definition at line 66 of file ScenarioSelectLayout.hpp.
| TVec2f ScenarioSelectLayout::mQuestionPane[2] |
Definition at line 67 of file ScenarioSelectLayout.hpp.
| TVec2f ScenarioSelectLayout::mStarTopFollowPos |
Definition at line 68 of file ScenarioSelectLayout.hpp.
| BackButton* ScenarioSelectLayout::mBackButton |
Definition at line 69 of file ScenarioSelectLayout.hpp.
| TVec2f ScenarioSelectLayout::mMarioIconFollowPos |
Definition at line 70 of file ScenarioSelectLayout.hpp.
| const char* ScenarioSelectLayout::_A0 |
Definition at line 71 of file ScenarioSelectLayout.hpp.
| u32 ScenarioSelectLayout::_A4 |
Definition at line 72 of file ScenarioSelectLayout.hpp.
| s32 ScenarioSelectLayout::_A8 |
Definition at line 73 of file ScenarioSelectLayout.hpp.